Updated Animation Reel with only 2D Animation included. Enjoy
Showing posts with label Animation. Show all posts
Showing posts with label Animation. Show all posts
Friday, 19 October 2012
Thursday, 12 April 2012
3D Realistic Lip Sync
Just started this today, got a clip from Ridley Scott's Robin Hood with Russell Crowe. This model and rig are from Image Metrics, full credit goes to them for this awesome rig. I had a blast with this, hopefully I'll have some time to tie it down further in the next few days. Its not done yet, but here is the playblast so far, enjoy!
Tuesday, 10 April 2012
More 3D Animation
After I finished the acting piece below I got started on this animation. Just an action analysis of a guy jumping over a crate and then hiding for cover.
Monday, 9 April 2012
3D Acting Animaton Rendered
Just finished the 3D animation I started a few days ago, here it is rendered out. This was really just a test in subtle animation. I'd like to come back to this and really flush it out when I have more time in the future but for now this is it rendered. Enjoy.
Friday, 6 April 2012
3D Acting Animaton
I had an urge to animate something in 3D, so I started this last night around 11PM haha. Its nowhere near done but I wanted to post my progress so far, hopefully I'll get a chance to finish it after this Easter weekend.
Credits: Models and Rig by John Doublestein, Design by Craig Scheuermann, Textures by Ying-Chih Chen and Disney for the sound clip.
Wednesday, 4 April 2012
Wednesday, 18 January 2012
First Finished Scene!
Heres the first finished scene of the film. I'm still not 100% on it though haha, if I have time to go back to it after I will finish animating the girl, and maybe adjust some colours but so far this is it.
Saturday, 10 September 2011
Animation!
Did this animation for my co-op this summer. This was the main character from our Huron/Wendat film.
This is the finished rough animation.
This is the incomplete clean up.
3D Animation
Heres some 3D Animation from 3rd year.
This was our thinking character assignment, take a line of dialogue and animate a character to it.
This was a basic walk cycle animation.
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